![]() ![]() ![]() His story, once you learn it, is kind of tragic, and it’s one of the more memorable quests in the entire game. You chase him through halls of mirrors, disorienting spin-tunnels and down roller-coaster tracks, all the while being sprayed by toxic mist and terrifying “painted” ghouls. The initial area, Kiddie Kingdom, is a funhouse area run by a mad Ghoul who can teleport and raise corpses from the dead. The first one is far better than all the others, and it’s weird for a storyline to peak so quickly. I ran through the entire DLC, including most sub-missions I could find in a little over nine hours, so for $20, that’s probably good enough to be worth a purchase by most fans. There are five main sections of Nuka-World you have to take over, and each is its own little sub-quest that can take anywhere from 10 minutes to an hour. That’s about all it takes to earn my loyalty, I guess. I went with the Disciples because their armor was cool and their leader, Nisha, was pretty chill. You’ll make one faction happy, but the others will be displeased. You have to choose sides because every time you take over new territory, you assign it to one of them. There are the Ninja-raiders, the Disciples the bro wildman Raiders, The Pack and the stuck-up, hair-obsessed Raiders, the Operators. ![]() You have to “prove yourself” to the Raiders by clearing out the abandoned and infested sections of the theme park where they haven’t ventured, and you can choose to ally yourself with one of three Raider sub-factions (because this wouldn’t be Fallout without three factions). It’s definitely an awkward lead-in, but the game is content to give you next to no power as the new Overboss. Kill him and suddenly you’re the new Overboss, despite the fact that the Raiders didn’t even know you existed 10 minutes ago. One of the chief complaints about Nuka-World will no doubt be the rather hurried set-up to the concept, where you, a wanderer, are tricked into visiting Nuka-World on a presumed quest, only to fall into a trap the Raiders call “The Gauntlet,” which has you running through a booby-trapped maze and fighting the Overboss of the entire encampment at the end. ![]()
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